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Concentration. the unique answer is the winning answer.

One prompt goes to the whole room. Everyone writes an answer they think nobody else will write, the answers come back grouped, and whoever wrote something truly unique scores. Being popular gets you nothing.

The one where you all shout an answer and count how many of you said something different. Neegma runs the prompts, groups the matching answers automatically, and settles who was actually unique before anyone can argue.

3 to 20 players·Free for up to 10 players·In the room or over a call
Prompt 3 of 80:15

Something in your pocket right now

Everyone's answer, grouped. The unique ones (size 1) score.

12 of 12 answers in

What actually happens

You are not trying to be popular. You are trying to be unique.

A prompt goes up: something in your pocket right now, a place you've visited that nobody else has, a word that describes your mood today. Everyone types one answer in secret on their own phone. The trick is that you are not answering for the room, you are answering for yourself. The question is never what everyone else likes, it is what nobody else will think of.

Once the answers are in they land on the shared screen together, grouped by whoever wrote the same thing, with the matching ones growing bigger. Nobody has scored yet, so the room gets to read them cold and work out for itself where it diverged. Then you score the round and the unique answers light up.

The round is worth 1000 points and everyone with a unique answer takes their share, while everyone else takes nothing. If multiple unique answers exist, the 1000 is split between them, so each unique answer scores its portion. And if every single answer matches someone else, no unique answers formed: nobody scores that round, which is its own kind of result for a room that thinks alike.

The rules

How Concentration actually plays.

How to play

  1. 1

    Everyone sees the same prompt, like 'something in your pocket right now'

  2. 2

    Write an answer you think nobody else will write, in secret on your phone

  3. 3

    All the answers go up together, with matching ones grouped

  4. 4

    Your host can fold together answers that clearly meant the same thing

  5. 5

    The unique answers (groups of one) score, everyone else scores nothing

  6. 6

    A new prompt starts the next round

How to win

You are not trying to be popular, you are trying to be unique. The round is worth 1000 points. Everyone whose answer stands alone takes it, everyone else scores nothing. If multiple unique answers exist, the 1000 is split between them, so each unique answer scores its share. An answer that matches someone else never scores, so a room where everybody converges on the same answer scores nothing at all. Points stack across rounds and the highest total wins.

What makes it work

  • Score by thinking differently from everyone else, not by matching

  • Answers land in a word cloud, so the unique answers are the smallest words

  • Multiple unique answers split the pot

    Being uniquely different in your own way pays

  • The prompts are yours

    Write a set in the Playground, or type them live as you host

  • Plays as individuals or teams, online or around one device

While you host

Write the prompt, then let the room diverge.

Use the host controls to collect answers, decide when the unique answers are revealed, and keep the prompts coming for as long as the room is enjoying it.

Leaderboard

After round 3

  • 1MAMaya1st place2,000
  • 2ALAlex2nd place1,500
  • 3SASam3rd place1,000
Example running totals across three prompts

Example final podium

Maya wins

Alex

5,500

2

Maya

6,000

1

Sam

4,500

3

Final scores after eight prompts

Prepare prompts or type one live.

Run a Playground set for a planned running order, or write each prompt during the game. Live prompts have no fixed round count, so you keep going until you choose Finish game.

Read the answers before you score them.

Answers arrive anonymously and group themselves on screen, with matching ones growing larger. Nothing is scored until you say so, which gives the room a moment to guess where it landed.

The unique answers are settled for you.

Matching ignores capitals, spacing and punctuation at the ends of an answer, and if you think two wordings mean the same thing you can merge them before scoring. The unique answers (groups of one) take the round's 1000 points, split evenly when multiple exist.

Give everyone a fair shot at a unique answer.

In the room

Read the prompt aloud as it lands so nobody is squinting at a phone. Put the grouped answers where the whole group can see them before you score the round.

On a video call

Share the answer board and let the grouping do the talking. Give the room a beat to react to the shape of it before you reveal the unique answers.

Across two locations

Avoid prompts that only one site would answer the same way, since local references create false matches. Keep prompts everyday and everyone stays in with a chance.

Use cases

Write prompts your room will diverge on.

Every prompt is one you wrote. Prepare a set in the Playground or type each one live as you host. The best prompts have no obvious popular answer, since a prompt everyone matches on scores nobody any points.

  • Team offsites and away days

    The quiet thinker reads the room better than the loud one.

    Prompts about the office: the meeting everyone dreads, the snack that vanishes first, the excuse people actually use. Obvious answers score nothing, so groupthink stops mattering by round two and the team finds out how differently it actually thinks.

    Find team icebreakers
  • Birthdays and house parties

    Eight people write different things and one writes 'phone'.

    Keep the prompts personal and specific, then let the grouping do the comedy. Guests who have never met still land in different crowds, which is a faster introduction than going round the room with names.

    Plan a birthday game
  • Pub quizzes and bar nights

    Nobody needs to know anything to play.

    Run three prompt rounds before the real quiz. Teams that would be nowhere on general knowledge are suddenly level, because guessing what a room of strangers won't write has nothing to do with revision. It gets the tables talking to each other.

    See pub and bar games
  • Remote and hybrid calls

    One prompt, and the whole call answers at once.

    It loses nothing over video. Everyone types in private, the answers group on the shared screen, and the call reacts to the shape of it together instead of taking turns to speak.

    Explore games for video calls

Build a set around your subject, guests or occasion in the Playground.

Customise Concentration

How Concentration plays

One prompt, one answer each, unique answers win.

Play as individuals or in teams, on prompts you wrote in the Playground or typed live while hosting. A team writes one answer together and scores as a unit.

Everyone on their own phone

One code, and the whole room is in.

People point their camera at the code on your screen, type a name, and they are playing. Nothing to download, nothing to sign up for, and it works the same whether they are in the room with you or dialled in from three time zones away.

Best for

virtual sessions, hybrid offsites, and any crowd big enough that you want everyone answering at once.

Teams

Two to five teams, one answer each.

Split the room into colour-coded teams. A team huddles, argues, and sends one answer. You can also let every member answer for their team if you would rather nobody sits out.

Best for

in-person offsites, weddings, and family gatherings, where you want people talking to each other instead of into their phones.

Your own questions

Write the round yourself.

Open the Playground and type your own questions, or upload a spreadsheet of them. Your company's acronyms, the couple's first date, the group chat's running joke. Save the set and run it again whenever you need it.

Best for

facilitators, community managers, MCs, and brand teams who want the round to be about the people in the room.

Offline

It already runs from one device.

Playing in the room with no phones out? Pass one device around so each person types their answer in private, then hands it back. The answers come up grouped on the shared screen and the unique answers are scored exactly as they are online. Same prompts, same rules, one phone.

Before you start

Concentration questions

How do you score points in Concentration?
You score by being unique. Answers that say the same thing are grouped together, and everyone whose answer stands alone takes the round's 1000 points. Everyone else scores nothing. If multiple unique answers exist, the 1000 is split between them, so each unique answer scores its share.
What happens if everyone writes something that matches someone else?
Nobody scores. A group of two or more is not unique, so it never counts as a winning answer, however the rest of the round goes. It takes a group of exactly one to score, which is what keeps the game about thinking differently.
Does spelling or capitals matter?
Capitals and spacing never matter, and punctuation at the very start or end of an answer is ignored, so "Phone!", "phone" and " PHONE " all count as the same answer. Punctuation inside an answer still counts, so "Coca-Cola" and "Coca Cola" land apart. Emoji and numbers are answers in their own right. When two wordings mean the same thing, the host can merge them before scoring.
How do players join?
Start a session and share its link or QR code. Players scan it or tap it, type a name, and they're straight in the lobby, no app to install and no account needed, whether they're next to you or dialled in from across the world. The joining guide covers team selection and what guests see next.
Can I use my own questions?
Prepare questions in the Playground by typing them, importing a spreadsheet or generating them with AI, or write a prompt live before each round. A saved set keeps your favourite prompts ready for the next group.
Can AI help me create a Concentration set?
Yes. AI generation is available to every signed-in host, including the Free plan. Describe the topic and audience, review the preview, add the batch, then edit the questions before hosting. Each successful batch uses one credit. The AI guide explains credits and how to write a useful brief.
Can I include Concentration in a ready-made event?
Yes. Browse free and paid session templates for prepared game lineups, or build your own template with Concentration included. A template saves your game selection, order and available settings so you can run it again with another group. The template guide explains playlists and other session flows.
What can we play alongside Concentration?
Neegma has 17 games in its library. Try Charades for a round of acting and guessing, or browse all games to build a varied lineup. In a template session, the included games and session flow determine which game you can choose next.
Can we play in person, remotely or as a hybrid group?
Yes. Share the host screen on a TV, projector or video call, and have players join on their own devices. Neegma runs the game; your room or call carries the conversation. The screen-sharing guide covers the setup, and the large-event guide helps you plan for venue Wi-Fi and bigger audiences.
Can we play Concentration in teams?
Yes. Switch to Teams when you set up the session and split into 2 to 5 groups. A team's answer counts once for the whole team, and the score is tracked per team rather than per player.
What happens if someone loses connection?
In most games, reopening the same browser tab on the same device and selecting Rejoin drops a player straight back into their round, score and place, no waiting on the rest of the room. A different browser or device can be treated as a new player, and exactly what carries over depends on the game. The reconnecting guide covers the details.
Can players share their results and keep their achievements?
Yes. After an online game finishes, players can use Share result to share or download their card. Save My Results emails the result and records an achievement, even before a player has an account. Signing up with the same email connects those saved results. Leave time to save before starting the next game.
How many people can play, and is it free?
The suggested group size is 3 to 20 players. The Free plan includes up to 10 players and 5 sessions a month, with no card required. For larger groups, compare a one-off Party Plan with a Pro subscription on pricing and choose the allowance that fits your event.

More about hosting? Visit the help center.

Find out how differently your room really thinks.

Write a set of prompts in the Playground, or start the game and type your first one there and then. Free to host, and guests join from a link with no app.